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D & D
Into the Crimson Light: Exploring D&D: The Hollow World Campaign Set (1990)
May 21, 2025
Ah, the early ’90s when shoulder pads still lingered, mullets roamed freely, and TSR was still tossing glorious D&D settings…
D&D Dungeoneer’s Survival Guide (1986) – Delving Deep
May 8, 2025
Ah, the underdark. That mythical realm where light fears to tread, gravity gets a little creative, and players make questionable…
Kim Mohan: The Quiet Architect of Dungeons & Dragons’ Golden Age
May 8, 2025
If Gary Gygax was the voice booming from behind the Dungeon Master's screen, Kim Mohan was the steady hand flipping…
Douglas Niles: The Forgotten Architect of D&D’s Renaissance
May 8, 2025
When discussing the great architects of Dungeons & Dragons the Gygaxes, the Arnesons, the Hickmans and Weis we often forget…
Into the Woods: A Deep Dive into D&D Wilderness Survival Guide (1986)
May 6, 2025
Ah, 1986. The year of shoulder pads, synthesizers, and the creeping realization that adventurers couldn't just gallivant through the woods…
Welcome to Second Edition: The 1989 Player’s Handbook and the Brave New World of D&D
May 6, 2025
Ah, 1989. The Berlin Wall came down, Batman was brooding in Gotham, and Nintendo Power was rotting the minds of…
D&D: Deities & Demigods (1980) – A Divine Mess of Myth and Mayhem
May 6, 2025
If you’ve ever played Dungeons & Dragons and thought, “You know what my game needs? More godlike beings ready to…
D&D Rules Cyclopedia (1991): The One Book to Rule Them All
May 6, 2025
Ah, the early '90s: grunge was blooming, Crystal Pepsi confused everyone, and TSR released a tome that could crush a…
James “Jim” Ward: The Wild Wizard of Early D&D
May 6, 2025
When we talk about the early architects of Dungeons & Dragons, names like Gary Gygax and Dave Arneson usually take…
Aaron Allston: The Dungeon Master Who Brought the Fun
May 6, 2025
There are game designers who make rules. There are others who create worlds. Then there’s Aaron Allston who somehow made…
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